// SPDX-FileCopyrightText: 2018-2026 The Khronos Group Inc. // SPDX-License-Identifier: MIT // // MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS // KHRONOS STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS // SPECIFICATIONS AND HEADER INFORMATION ARE LOCATED AT // https://www.khronos.org/registry/ #ifndef SPIRV_UNIFIED1_NonSemanticShaderDebugInfo_H_ #define SPIRV_UNIFIED1_NonSemanticShaderDebugInfo_H_ #ifdef __cplusplus extern "C" { #endif enum { NonSemanticShaderDebugInfoVersion = 101, NonSemanticShaderDebugInfoVersion_BitWidthPadding = 0x7fffffff }; enum { NonSemanticShaderDebugInfoRevision = 1, NonSemanticShaderDebugInfoRevision_BitWidthPadding = 0x7fffffff }; enum NonSemanticShaderDebugInfoInstructions { NonSemanticShaderDebugInfoDebugInfoNone = 0, NonSemanticShaderDebugInfoDebugCompilationUnit = 1, NonSemanticShaderDebugInfoDebugTypeBasic = 2, NonSemanticShaderDebugInfoDebugTypePointer = 3, NonSemanticShaderDebugInfoDebugTypeQualifier = 4, NonSemanticShaderDebugInfoDebugTypeArray = 5, NonSemanticShaderDebugInfoDebugTypeVector = 6, NonSemanticShaderDebugInfoDebugTypedef = 7, NonSemanticShaderDebugInfoDebugTypeFunction = 8, NonSemanticShaderDebugInfoDebugTypeEnum = 9, NonSemanticShaderDebugInfoDebugTypeComposite = 10, NonSemanticShaderDebugInfoDebugTypeMember = 11, NonSemanticShaderDebugInfoDebugTypeInheritance = 12, NonSemanticShaderDebugInfoDebugTypePtrToMember = 13, NonSemanticShaderDebugInfoDebugTypeTemplate = 14, NonSemanticShaderDebugInfoDebugTypeTemplateParameter = 15, NonSemanticShaderDebugInfoDebugTypeTemplateTemplateParameter = 16, NonSemanticShaderDebugInfoDebugTypeTemplateParameterPack = 17, NonSemanticShaderDebugInfoDebugGlobalVariable = 18, NonSemanticShaderDebugInfoDebugFunctionDeclaration = 19, NonSemanticShaderDebugInfoDebugFunction = 20, NonSemanticShaderDebugInfoDebugLexicalBlock = 21, NonSemanticShaderDebugInfoDebugLexicalBlockDiscriminator = 22, NonSemanticShaderDebugInfoDebugScope = 23, NonSemanticShaderDebugInfoDebugNoScope = 24, NonSemanticShaderDebugInfoDebugInlinedAt = 25, NonSemanticShaderDebugInfoDebugLocalVariable = 26, NonSemanticShaderDebugInfoDebugInlinedVariable = 27, NonSemanticShaderDebugInfoDebugDeclare = 28, NonSemanticShaderDebugInfoDebugValue = 29, NonSemanticShaderDebugInfoDebugOperation = 30, NonSemanticShaderDebugInfoDebugExpression = 31, NonSemanticShaderDebugInfoDebugMacroDef = 32, NonSemanticShaderDebugInfoDebugMacroUndef = 33, NonSemanticShaderDebugInfoDebugImportedEntity = 34, NonSemanticShaderDebugInfoDebugSource = 35, NonSemanticShaderDebugInfoDebugFunctionDefinition = 101, NonSemanticShaderDebugInfoDebugSourceContinued = 102, NonSemanticShaderDebugInfoDebugLine = 103, NonSemanticShaderDebugInfoDebugNoLine = 104, NonSemanticShaderDebugInfoDebugBuildIdentifier = 105, NonSemanticShaderDebugInfoDebugStoragePath = 106, NonSemanticShaderDebugInfoDebugEntryPoint = 107, NonSemanticShaderDebugInfoDebugTypeMatrix = 108, NonSemanticShaderDebugInfoDebugTypeVectorIdEXT = 109, NonSemanticShaderDebugInfoDebugTypeCooperativeMatrixKHR = 110, NonSemanticShaderDebugInfoInstructionsMax = 0x7fffffff }; enum NonSemanticShaderDebugInfoDebugInfoFlags { NonSemanticShaderDebugInfoNone = 0x0000, NonSemanticShaderDebugInfoFlagIsProtected = 0x01, NonSemanticShaderDebugInfoFlagIsPrivate = 0x02, NonSemanticShaderDebugInfoFlagIsPublic = 0x03, NonSemanticShaderDebugInfoFlagIsLocal = 0x04, NonSemanticShaderDebugInfoFlagIsDefinition = 0x08, NonSemanticShaderDebugInfoFlagFwdDecl = 0x10, NonSemanticShaderDebugInfoFlagArtificial = 0x20, NonSemanticShaderDebugInfoFlagExplicit = 0x40, NonSemanticShaderDebugInfoFlagPrototyped = 0x80, NonSemanticShaderDebugInfoFlagObjectPointer = 0x100, NonSemanticShaderDebugInfoFlagStaticMember = 0x200, NonSemanticShaderDebugInfoFlagIndirectVariable = 0x400, NonSemanticShaderDebugInfoFlagLValueReference = 0x800, NonSemanticShaderDebugInfoFlagRValueReference = 0x1000, NonSemanticShaderDebugInfoFlagIsOptimized = 0x2000, NonSemanticShaderDebugInfoFlagIsEnumClass = 0x4000, NonSemanticShaderDebugInfoFlagTypePassByValue = 0x8000, NonSemanticShaderDebugInfoFlagTypePassByReference = 0x10000, NonSemanticShaderDebugInfoFlagUnknownPhysicalLayout = 0x20000, NonSemanticShaderDebugInfoDebugInfoFlagsMax = 0x7fffffff }; enum NonSemanticShaderDebugInfoBuildIdentifierFlags { NonSemanticShaderDebugInfoIdentifierPossibleDuplicates = 0x01, NonSemanticShaderDebugInfoBuildIdentifierFlagsMax = 0x7fffffff }; enum NonSemanticShaderDebugInfoDebugBaseTypeAttributeEncoding { NonSemanticShaderDebugInfoUnspecified = 0, NonSemanticShaderDebugInfoAddress = 1, NonSemanticShaderDebugInfoBoolean = 2, NonSemanticShaderDebugInfoFloat = 3, NonSemanticShaderDebugInfoSigned = 4, NonSemanticShaderDebugInfoSignedChar = 5, NonSemanticShaderDebugInfoUnsigned = 6, NonSemanticShaderDebugInfoUnsignedChar = 7, NonSemanticShaderDebugInfoDebugBaseTypeAttributeEncodingMax = 0x7fffffff }; enum NonSemanticShaderDebugInfoDebugCompositeType { NonSemanticShaderDebugInfoClass = 0, NonSemanticShaderDebugInfoStructure = 1, NonSemanticShaderDebugInfoUnion = 2, NonSemanticShaderDebugInfoDebugCompositeTypeMax = 0x7fffffff }; enum NonSemanticShaderDebugInfoDebugTypeQualifier { NonSemanticShaderDebugInfoConstType = 0, NonSemanticShaderDebugInfoVolatileType = 1, NonSemanticShaderDebugInfoRestrictType = 2, NonSemanticShaderDebugInfoAtomicType = 3, NonSemanticShaderDebugInfoDebugTypeQualifierMax = 0x7fffffff }; enum NonSemanticShaderDebugInfoDebugOperation { NonSemanticShaderDebugInfoDeref = 0, NonSemanticShaderDebugInfoPlus = 1, NonSemanticShaderDebugInfoMinus = 2, NonSemanticShaderDebugInfoPlusUconst = 3, NonSemanticShaderDebugInfoBitPiece = 4, NonSemanticShaderDebugInfoSwap = 5, NonSemanticShaderDebugInfoXderef = 6, NonSemanticShaderDebugInfoStackValue = 7, NonSemanticShaderDebugInfoConstu = 8, NonSemanticShaderDebugInfoFragment = 9, NonSemanticShaderDebugInfoDebugOperationMax = 0x7fffffff }; enum NonSemanticShaderDebugInfoDebugImportedEntity { NonSemanticShaderDebugInfoImportedModule = 0, NonSemanticShaderDebugInfoImportedDeclaration = 1, NonSemanticShaderDebugInfoDebugImportedEntityMax = 0x7fffffff }; #ifdef __cplusplus } #endif #endif // SPIRV_UNIFIED1_NonSemanticShaderDebugInfo_H_