#pragma once #include "../effect/EffectContainer.hpp" #include "../../../helpers/memory/Memory.hpp" #pragma once namespace Desktop::Rule { enum eLayerRuleEffect : uint8_t { LAYER_RULE_EFFECT_NONE = 0, LAYER_RULE_EFFECT_NO_ANIM, LAYER_RULE_EFFECT_BLUR, LAYER_RULE_EFFECT_BLUR_POPUPS, LAYER_RULE_EFFECT_IGNORE_ALPHA, LAYER_RULE_EFFECT_DIM_AROUND, LAYER_RULE_EFFECT_XRAY, LAYER_RULE_EFFECT_ANIMATION, LAYER_RULE_EFFECT_ORDER, LAYER_RULE_EFFECT_ABOVE_LOCK, LAYER_RULE_EFFECT_NO_SCREEN_SHARE, LAYER_RULE_EFFECT_LAST_STATIC, }; class CLayerRuleEffectContainer : public IEffectContainer { public: CLayerRuleEffectContainer(); virtual ~CLayerRuleEffectContainer() = default; }; SP layerEffects(); };