//===- llvm/Support/DebugCounter.h - Debug counter support ------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// \file /// This file provides an implementation of debug counters. Debug /// counters are a tool that let you narrow down a miscompilation to a specific /// thing happening. /// /// To give a use case: Imagine you have a file, very large, and you /// are trying to understand the minimal transformation that breaks it. Bugpoint /// and bisection is often helpful here in narrowing it down to a specific pass, /// but it's still a very large file, and a very complicated pass to try to /// debug. That is where debug counting steps in. You can instrument the pass /// with a debug counter before it does a certain thing, and depending on the /// counts, it will either execute that thing or not. The debug counter itself /// consists of a list of chunks (inclusive numeric intervals). `shouldExecute` /// returns true iff the list is empty or the current count is in one of the /// chunks. /// /// Note that a counter set to a negative number will always execute. For a /// concrete example, during predicateinfo creation, the renaming pass replaces /// each use with a renamed use. //// /// If I use DEBUG_COUNTER to create a counter called "predicateinfo", and /// variable name RenameCounter, and then instrument this renaming with a debug /// counter, like so: /// /// if (!DebugCounter::shouldExecute(RenameCounter) /// /// /// Now I can, from the command line, make it rename or not rename certain uses /// by setting the chunk list. /// So for example /// bin/opt -debug-counter=predicateinfo=47 /// will skip renaming the first 47 uses, then rename one, then skip the rest. //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_DEBUGCOUNTER_H #define LLVM_SUPPORT_DEBUGCOUNTER_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/MapVector.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/IntegerInclusiveInterval.h" #include namespace llvm { class raw_ostream; class DebugCounter { public: /// Struct to store counter info. class CounterInfo { friend class DebugCounter; /// Whether counting should be enabled, either due to -debug-counter or /// -print-debug-counter. bool Active = false; /// Whether chunks for the counter are set (differs from Active in that /// -print-debug-counter uses Active=true, IsSet=false). bool IsSet = false; int64_t Count = 0; uint64_t CurrChunkIdx = 0; StringRef Name; StringRef Desc; IntegerInclusiveIntervalUtils::IntervalList Chunks; public: CounterInfo(StringRef Name, StringRef Desc) : Name(Name), Desc(Desc) { DebugCounter::registerCounter(this); } }; LLVM_ABI static void printChunks(raw_ostream &OS, ArrayRef Intervals); /// Return true on parsing error and print the error message on the /// llvm::errs() LLVM_ABI static bool parseChunks(StringRef Str, IntegerInclusiveIntervalUtils::IntervalList &Res); /// Returns a reference to the singleton instance. LLVM_ABI static DebugCounter &instance(); // Used by the command line option parser to push a new value it parsed. LLVM_ABI void push_back(const std::string &); // Register a counter with the specified counter information. // // FIXME: Currently, counter registration is required to happen before command // line option parsing. The main reason to register counters is to produce a // nice list of them on the command line, but i'm not sure this is worth it. static void registerCounter(CounterInfo *Info) { instance().addCounter(Info); } LLVM_ABI static bool shouldExecuteImpl(CounterInfo &Counter); inline static bool shouldExecute(CounterInfo &Counter) { if (!Counter.Active) return true; return shouldExecuteImpl(Counter); } // Return true if a given counter had values set (either programatically or on // the command line). This will return true even if those values are // currently in a state where the counter will always execute. static bool isCounterSet(CounterInfo &Info) { return Info.IsSet; } struct CounterState { int64_t Count; uint64_t ChunkIdx; }; // Return the state of a counter. This only works for set counters. static CounterState getCounterState(CounterInfo &Info) { return {Info.Count, Info.CurrChunkIdx}; } // Set a registered counter to a given state. static void setCounterState(CounterInfo &Info, CounterState State) { Info.Count = State.Count; Info.CurrChunkIdx = State.ChunkIdx; } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) // Dump or print the current counter set into llvm::dbgs(). LLVM_DUMP_METHOD void dump() const; #endif LLVM_ABI void print(raw_ostream &OS) const; // Get the counter info for a given named counter, // or return null if none is found. CounterInfo *getCounterInfo(StringRef Name) const { return Counters.lookup(Name); } // Return the number of registered counters. unsigned int getNumCounters() const { return Counters.size(); } // Return the name and description of the counter with the given info. std::pair getCounterDesc(CounterInfo *Info) const { return {Info->Name, Info->Desc}; } // Iterate through the registered counters MapVector::const_iterator begin() const { return Counters.begin(); } MapVector::const_iterator end() const { return Counters.end(); } void activateAllCounters() { for (auto &[_, Counter] : Counters) Counter->Active = true; } protected: void addCounter(CounterInfo *Info) { Counters[Info->Name] = Info; } bool handleCounterIncrement(CounterInfo &Info); MapVector Counters; bool ShouldPrintCounter = false; bool ShouldPrintCounterQueries = false; bool BreakOnLast = false; }; #define DEBUG_COUNTER(VARNAME, COUNTERNAME, DESC) \ static DebugCounter::CounterInfo VARNAME(COUNTERNAME, DESC) } // namespace llvm #endif